Popular Design Apps Books

The following 10 Design Apps books are the current best-sellers. If you are looking for books about Design Apps, then these books will certainly help! If you know more books about Design Apps which are missing from the list below, please let us know!

Popular Design Apps Books

  • Designing Voice User Interfaces: Principles of Conversational Experiences
    Designing Voice User Interfaces: Principles of Conversational Experiences

    Whether you’re designing a mobile app, a toy, or a device such as a home assistant, this practical book guides you through basic VUI design principles, helps you choose the right speech recognition engine, and shows you how to measure your VUI’s performance and improve upon it. Author Cathy Pearl also takes product managers, UX designers, and VUI designers into advanced design topics that will help make your VUI not just functional, but great. Understand key VUI design concepts, including command-and-control and conversational systems Decide if you should use an avatar or other visual representation with your VUI Explore speech recognition technology and its impact on your design Take your VUI above and beyond the basic exchange of information Learn practical ways to test your VUI application with users Monitor your app and learn how to quickly improve performance Get real-world examples of VUIs for home assistants, smartwatches, and car systems.

  • Lean UX: Designing Great Products with Agile Teams
    Lean UX: Designing Great Products with Agile Teams

    Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. Lean UX shows you how to make this change—for the better.

  • Product Leadership: How Top Product Managers Launch Awesome Products and Build Successful Teams
    Product Leadership: How Top Product Managers Launch Awesome Products and Build Successful Teams

    In today’s lightning-fast technology world, good product management is critical to maintaining a competitive advantage. Why do some product leaders succeed while others don’t. Authors Richard Banfield, Martin Eriksson, and Nate Walkingshaw draw on decades of experience in product design and development to capture the approaches, styles, insights, and techniques of successful product managers.

  • GREP in InDesign
    GREP in InDesign

    Updated: June 2015. Author Peter Kahrel updated this Short Cut to cover InDesign CC. Author Peter Kahrel updated this Short Cut to cover InDesign CS5.

  • Prototyping for Designers: Developing the Best Digital and Physical Products
    Prototyping for Designers: Developing the Best Digital and Physical Products

    Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes.

  • UX Research: Practical Techniques for Designing Better Products
    UX Research: Practical Techniques for Designing Better Products

    But there’s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful. Fact is, anyone can conduct product research. This book contains four sections, including a brief introduction to UX research, planning and preparation, facilitating research, and analysis and reporting.

  • Adobe Illustrator CS5 One-on-One
    Adobe Illustrator CS5 One-on-One

    Read the lesson. Watch the online video. Master the fundamentals of Adobe Illustrator CS5 and draw pictures you’ve always wanted to create.

  • Adobe InDesign CS4 One-on-One
    Adobe InDesign CS4 One-on-One

    9) New Style option in dialogs. Best feature. 2) Smart Guides.

  • Designing for Happiness: Rethinking How We Create Products
    Designing for Happiness: Rethinking How We Create Products

    How can we start designing toward long-term well-being rather than short-term goals of attention and conversion. Just as countries are measuring well-being and companies are looking more closely at employee happiness, technology can begin to look at techniques for measuring and cultivating happiness. Explore the core principles of the science of happiness to apply to designing technology Focus on values that will cultivate long-term well-being as well as align with short-term goals Employ new methods for understanding emotion, attachment, and well-being.

  • Designing Mobile Payment Experiences: Principles and Best Practices for Mobile Commerce
    Designing Mobile Payment Experiences: Principles and Best Practices for Mobile Commerce

    Now that consumer purchases with mobile phones are on the rise, how do you design a payment app that’s safe, easy to use, and compelling. This book shows designers, developers, and product managers—from startups to financial institutions—how to design mobile payments that not only safeguard identity and financial data, but also provide value-added features that exceed customer expectations. Learn about the major mobile payment frameworks: NFC, cloud, and closed loop Examine the pros and cons of Google Wallet, Isis, Square, PayPal, and other payment apps Provide walkthroughs, demos, and easy registration to quickly gain a new user’s trust Design efficient point-of-sale interactions, using NFC, QR, barcodes, or geolocation Add peripheral services such as points, coupons and offers, and money management.

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